I was destined to create story books
All my life I wanted to be an animator, but instead I was destined to create graphic novels and short comics. You see whenever I watch someone like DesireSFM, RadroachHD, Nyl, StudioFow, Rigid, you know just any really good animator that understands the fundamentals of animating great sexual content. The kind of content that gets people really excited... I felt obliged to become an animator myself again, I've always wanted to animate intense graphical sex scenes if only I could learn the fundamentals. Before I even knew who any of these guys were that I just mentioned, I went to college back in 2007 where I studied animation and theatre art.
I was real fascinated in stage plays, puppetry, makeup design, stage design. When I was a kid I did a lot of plays in Elementary school and not once did I ever get stage fright in front of a large audience. I remember playing the role of some half lion half beast creature, and I had to be attacked by these hunters...I was a natural, acting at an early age. But I had no interest in becoming an actor at all even though I did well in stage plays at school.
In college I worked on lighting sets for stage and that's where I began developing an interest in stage design, you know interiors and exteriors. You can say that's how I learned how to create interesting environments within my 3D work of art. I was always a master of interior development, and setting the stage before the actors could go on to do their thing. I could take any room and convert it into something new because I look at these things from a stage designer point of view.
When my career prospects of working in theatrics looked disappointing I chose to change my degree of choice to become an animator... Sadly I could never grasp the fundamentals and that's why I turned out to be a failure. One of the things about me that separates me apart from these other futanari artist is my willingness to explore risky and dangerously good ideas. I don't like boring art, I don't like playing it safe, I want mystery, I want excitement, and I want the content to keep me thinking about it. That's why I would never allow Patreon to control my ideas in a way that I am stuck creating whatever they approve.
The thing is I knew that I was destined for something, if not becoming an animator then it had to be something close to it. I found my calling when I decided to create comic books early in my career as an artist starting all the way back to 2012 and at the time I was sloppy at doing this, I didn't understand how to really write a comic at all. But somehow I felt much more determined since animating is just a different playing field altogether.It requires the level of patience that a vast majority of artist who want to be animators simply do not have. That's why you see so many janky looking animations that are of poor quality with unrealistic movements... And there are artist that have been animating like that for years and still never improved, and never got better at it... But as long as they can make some money from it, they press on.Then after you see one of the top animators create something and you are impressed by their work and it becomes quite clear as to why these guys are getting millions of likes, followers and views all over the porn community everywhere their work is posted whether they are posting it themselves or someone else is posting it.
So then I'm wondering if the same is possible for a graphic novelist. There are a lot of artist out there trying to create their own comics and fiction but a lot of these artist aren't as serious about it. They just want to make money and don't invest so much time in trying to develop characters with backgrounds, personalities, stories, strengths, weaknesses. They aren't interested in spending too much time on building the atmosphere and creating environments. I do all of those things because I want my characters to feel similar to well known characters I want my characters to have relevancy to them.
There are many artist that don't put the same amount of effort that I put into these characters and that's why I've been stressing myself to be better than better every time I think of an idea for something I believe could work. Having a vision and staying committed to that vision is very important and it can work to your advantage once you understand what you want to do with that vision. Throughout most of my life I've always wanted a lot of people to love and appreciate my work, the amount of enthusiasm I have for creating these kinds of things do a whole lot of wonders for my depression.
Whenever I do come across an animation I like or really enjoy I just think to myself how much fun it would be if I could really bring my own work to life with moving pictures. The trouble is, I have no way to do that and I have low tolerance for the amount of patience that's required to become that good at animating. But what I do have a lot of patience for is creating graphic novels and comics, it doesn't bother me if I take a week or a whole month to come up with something I can be proud of. So far all I've created were failures up to this point now that I have several projects I've been working on that I'm not at all ashamed of. I say the possibility of finally finishing a few books that I like, are becoming more of a reality than it was a few years ago.